PRE-ALPHA DOWNLOADS

The latest Pre-Alpha build is available in a few different flavours. Choose the most appropriate download for your platform.

NOTE: This build may contain some bugs and has not yet been optimised.


Windows

Suitable for Win32 and Win64

Mac

Suitable for OSX

Coming Soon

Linux (Experimental)

Suitable for Linux (I guess)

Coming Soon

Minimum Requirements

  • Operating System: 7/OS X Mavericks
  • CPU Dual Core 2.0Ghz or equivalent processor
  • Memory 4GB
  • Hard Disk: 1.5GB
  • Video Card: DirectX 11 compliant video card with 512MB RAM
  • Sound: DirectX compatible sound card

Known Issues

  • Minions can sometimes get lost and have difficulty finding their way back to you.
  • Sometimes minions will be invisible except for green magic circle at their feet.
  • Map Icons for undead minions appear as enemies (RED) instead of (GREEN).
  • Jump animations do not increase player's height enough.
  • Attacking barricades from behind is rarely successful.
  • Full Screen Map does not expand to full size.
  • The female charcater walk/run animations make the character float
  • Load screen does not work. The Cheat screen should come in handy though :)
  • Some special effects are crazy shiny.

Not In This Build

RELEASE NOTES

FIXES

  • Random invincible enemies no longer occur.
  • Staff projectiles do not run out after 100 shots anymore.
  • HUD target health bar now reflects the highlighted enemies health.

IMPROVEMENTS

  • Stabalised level loading.
  • Increased the size of minions portraits in Inventory.
  • Added Christmas stuff. You'll see.
  • Added Christmas Boss.

FIXES

  • Combat mode does not get stuck. Music should transition back to normal music.

IMPROVEMENTS

  • User Interface polished and streamlined.
  • Flesh Crafting is now available for all minions.
  • New weapon special effects for minions with weapons.
  • Magic projectiles change to match the combat effect on equipped body parts.
  • AI will no longer swarm the player.
  • Pulleys can be attacked by archers to open portcullis.
  • Player checkpoints have been removed to make way for the Save/Load system.
  • Added cheat screen to modify player level and horde. Press ~
  • Removed timed death for Abomination.
  • Minor performance tweaks.

FIXES

  • Improved pathfinding for minions so they do not get lost or stuck on terrain.
  • Improved lighting so characters do not look like they are completely in shadow.

IMPROVEMENTS

  • Added new Easter Theme.
  • General difficulty balancing.
  • Defeated enemies can be reanimated as minions.
  • Added Quick Item menu to use potions quickly and easily.
  • Added shrines as player checkpoints to save progress.
  • Added better blood spray and blood spatter visual effects.
  • Added camera shake when player lands a blow.
  • Added Inventory Screen to equip body parts on minions.

FIXES

  • Improved pathfinding for minions so they do not get lost or stuck on terrain.
  • Improved rendering of trees so they do not pop or flatten when running towards them.
  • You can no longer run through doors.
  • You can no longer run through the rear of the magic shield.
  • You can now attack the rear side of the magic shield.
  • Fixed Minotaurs death animation so they do not levitate upon death.
  • Fixed player's "Attack My Target" crosshair so that it disappears after target is killed/destroyed.
  • Increased range of Axe weapon so you do not have to stand so close to enemy.

IMPROVEMENTS

  • General performance tweaks.
  • General difficulty balancing.